Friday, October 12, 2012

Fantasy Core RPG--Travel and Transportation


FANTASY CORE RPG
(c) Jerry Harris, 2012
Published here as Open Game Content.


Food, Drink, and Lodging
Ale
  Gallon 2 sp
  Mug 4 cp
Banquet (per person) 10 gp
Bread, per loaf 2 cp
Cheese, hunk of 1 sp
Inn stay (per day)
  Good 2 gp
  Common 5 sp
  Poor 2 sp
Meals (per day)
  Good 5 sp
  Common 3 sp
  Poor 1 sp
Meat, chunk of 3 sp
Wine
  Common (pitcher) 2 sp
  Fine (bottle) 10 gp


Mounts and Related Gear
Barding x2 cost of human armor
Horse, heavy 200 gp
Horse, light 75 gp
Pony 30 gp
Warhorse, heavy 400 gp
Warhorse, light 150 gp
War Pony 100 gp
Saddle
  Military 20 gp
  Pack 5 gp
  Riding 10 gp
Saddlebags 4 gp
Stabling (per day) 5 sp


Transport
Carriage 100 gp
  This four-wheeled vehicle can transport as many as four people within an enclosed cab, plus two drivers. In general, two horses (or other beasts of burden) draw it. A carriage comes with the harness needed to pull it. 4 miles/hr, 32 miles/day.
Cart 15 gp
  This two-wheeled vehicle can be drawn by a single horse (or other beast of burden). It comes with a harness. 2 miles/hr, 16 miles/day.
Galley 30,000 gp
  This three-masted ship has seventy oars on either side and requires a total crew of 200. A galley is 130 feet long and 20 feet wide, and it can carry 150 tons of cargo or 250 soldiers. For 8,000 gp more, it can be fitted with a ram and castles with firing platforms fore, aft, and amidships. This ship cannot make sea voyages and sticks to the coast. It moves about 4 miles per hour when being rowed or under sail.
Keelboat 3,000 gp
  This 50- to 75-foot-long ship is 15 to 20 feet wide and has a few oars to supplement its single mast with a square sail. It has a crew of eight to fifteen and can carry 40 to 50 tons of cargo or 100 soldiers. It can make sea voyages, as well as sail down rivers (thanks to its flat bottom). It moves about 1 mile per hour.
Longship 10,000 gp
  This 75-foot-long ship with forty oars requires a total crew of 50. It has a single mast and a square sail, and it can carry 50 tons of cargo or 120 soldiers. A longship can make sea voyages. It moves about 3 miles per hour when being rowed or under sail.
Rowboat 50 gp
  This 8- to 12-foot-long boat holds two or three Medium passengers. It moves about 1-1/2 miles per hour.
Oar 2 gp
Sailing ship 10,000 gp
  This larger, seaworthy ship is 75 to 90 feet long and 20 feet wide and has a crew of 20. It can carry 150 tons of cargo. It has square sails on its two masts and can make sea voyages. It moves about 2 miles per hour.
Sled 20 gp
  This is a wagon on runners for moving through snow and over ice. In general, two horses (or other beasts of burden) draw it. A sled comes with the harness needed to pull it.
Wagon 35 gp
  This is a four-wheeled, open vehicle for transporting heavy loads. In general, two horses (or other beasts of burden) draw it. A wagon comes with the harness needed to pull it. 2 miles/hr, 16 miles/day.
Warship 25,000 gp
  This 100-foot-long ship has a single mast, although oars can also propel it. It has a crew of 60 to 80 rowers. This ship can carry 160 soldiers, but not for long distances, since there isn't room for supplies to support that many people. The warship cannot make sea voyages and sticks to the coast. It is not used for cargo. It moves about 2-1/2 miles per hour when being rowed or under sail.


Services
Coach cab--3 cp per mile
Hireling, trained--3 sp per day
Hireling, untrained--1 sp per day
Messenger--2 cp per mile
Road or gate toll--1 cp

Ship's passage--1 sp per mile

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