Thursday, April 10, 2014

CYBER-PULP FANTASY CORE-Sample Adventure-Afterward

CYBER-PULP FANTASY CORE
© Jerry Harris 2013
(This link will take you to the Fantasy Core Index.)



Afterward 
If the characters end up with the Drow Soul Crystal, they should quickly find out that it is way too “hot” to simply fence with the Syndicates (who won’t touch it).  The suspects in the adventure that want the Crystal are still going to be after it.  The original owner, from whom it was originally stolen (Ophidian purchased it after it had gone through several other hands), has desperately wanted it back.  Now that it’s resurfaced, he’ll be coming for it.  This could also be a good way to introduce the players to Little Man Nate, their magical information contact.  He was the guy who originally fashioned it for the Drow.

It’s also not improbable that suspects in this adventure might want to hire the characters someday for their own jobs.  It’s not uncommon in the Shadow World to run a job against a Corp one day, and hired by them the next for another job.  It’s just business.

The reason why others will know about the Crew’s involvement in this incident is thanks to the B-Board website.  After the adventure, Sam will want the juicy details from the characters and she’ll pay 1 XP (for each surviving member) for it.  It’s up to them if they want to give out the details.  In some cases, it might not be prudent to advertise one’s exploits in the Shadow World.  There could be interesting developments from doing so (in other words, future plot hooks).


Sample Adventure Build (24 hour time limit)
--Lila’s apartment: Sensor Tag on door, Smack’s body in bathroom (Com unit points at Arcade), Man-Zero’s proposal, ring and warning on wall, E-mails with Gypsies (Mazzy missing), Man-Zero, and Coffee shop (points at Coffee Shop).

--Arcade: Mazzy in office with thugs, AI defends itself with computer room defenses, AI points at Coffee shop or the Warehouse.

--Rest period for characters.

--Coffee Shop: After Meat Puppet killed, real Neural-mancer points at Arcade or Warehouse.

--Warehouse: Soul Crystal in the safe, Man-Zero and reinforcements show up.


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